1. Practical algorithms for 3D computer graphics

by Ferguson, R. Stuart.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2001Availability: Items available for loan: [Call number: 006.69 FER] (2).
2. Computer Arithmetic Algorithms

by Koren, Israel.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2001Availability: Items available for loan: [Call number: 005.1 KOR] (1).
3. Graphics & visualization : principles & algorithms

by Theoharis, T.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Massachusetts: A K Peters, 2008Availability: Items available for loan: [Call number: 006.6 THE] (1).
4. Haptic rendering : foundations, algorithms, and applications

by Otaduy, Miguel A | Lin, Ming C.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Massachusetts: A K Peters, 2008Availability: Items available for loan: [Call number: 004.019 LIN] (1).

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